Seasoned game developer with extensive experience in multiplayer networking, engine development, and team leadership. Passionate about delivering scalable, high-quality gaming experiences across various platforms.
Check out trailers for some of my projects below:
Engines & APIs: Unity, OpenGL/ES, METAL, PlayStation SDK, Nintendo SDK
Programming: C++, C#, JavaScript, Python, Lua
Networking: Reliable UDP, TCP/IP, REST APIs, Steamworks SDK, AWS EC2, Dedicated Server Deployment, WebSockets